New update and first devlog!


Hey guys, welcome to my first devlog!

Today I'm going to post an update on my newest (and single at the moment) game. Overall, the game mechanics have been tweaked a bit to make it easy enough to be a fun game to play but continuing to be challenging. Also, there is a new redesigned UI that makes the game look better. 

Update changes:

  • Now avaliable touches are added every 7.5s instead of every 10s (10s -> 7.5s)
  • To make the game just a bit challenging, instead adding 5 touches, now it only adds 4 (5 -> 4 touches)
  • Obstacle spawning range has been modified from 7.35 to 5 (-7.35/7.35 -> -5/5)
  • Whole new main menu (Main menu UI redesigned)

Upcoming changes:

  • I'm aware of all the touch-compatibility bugs, so probably in the next game update every touch related bugs will be fixed

Last but not least, depending of the game activity there will or wont be more updates apart from some bug-fix patches.

See ya in the next devlog!

Files

CrateAvalanche!(WebGL)-v1.2 Play in browser
Apr 23, 2022
CrateAvalanche!-v1.2.zip 22 MB
Apr 23, 2022

Get Crate Avalanche!

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